Project Development
Monday – This week we are connecting the movement and aiming scripts for the level designers to have working mechs for use while creating.
Wednesday – Work has started on the little A.I. support troops that will follow the mechs around. I have the soldiers always going to a position. Those positions are given to them by the solider spawner. It’s attached to the mech and only works in the beginning.
Game & Simulation Programming
This week we are tasked with making an A.I. that can make it’s way through a maze. We are not allowed to use Unity’s built-in A.I.