Project Development

Monday – I spent the day working on the TestFiringController movement and camera rotation. I then started on the health script and had a hard time getting collisions to work.

Wednesday – Figured out the problem with the projectiles not registering. Now the projectiles detect collisions with the colliders, if the object it hits has a health script it damages the object, and then creates and FX prefab before it destroys itself.

Spring 2018 at Richland – Week 7

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